![]() GigaStudio 3 can accept up to 32 input channels, useful for processing DAW tracks through GigaPulse Pro, and can output up to 64 simultaneous output channels. Each channel has 8 aux sends, which can be linked for stereo operation. It includes four-band parametric EQ and compression on every channel, with a graphic display to check your settings at a glance. This allows you to submix instruments within GigaStudio so you don't need to deal with hundreds of faders during mixdown. ![]() GigaStudio 3.0 has a capable digital mixer built-in, with 128 channels and 32 fader groups. This allows GigaStudio instruments to appear in your workstation software, right beside plug-in instruments and audio tracks. Included for the first time in version 3.0 is Rewire support for routing GigaStudio into your sequencing program. ![]() Up to 8 banks of 16 MIDI channels can be played back for 128-part multitimbral sequencing. And the efficient kernel-level processing and RAM usage in GigaStudio results in more polyphony than any other software sampler. More voices gives you the ability to layer instruments, add parts to your arrangement and approximate huge symphonic orchestras. GigaStudio 3.0 Solo has 96-voice polyphony, and GigaStudio 3.0 Ensemble plays up to 160 voices. GigaStudio 3.0 comes in three sizes, the Orchestra version offering unlimited polyphony for full arrangements. We don't mean to pick on your favorite synth, but if you haven't played a 3GB piano library you just don't know what you're missing. Hardware samplers might be able to load a bigger sample than hardware synthesizer, maybe up to 128MB or more, but simply nothing compares to GigaStudio. GigaStudio is going the complete opposite direction, with version 3 now offering up to 96kHz sampling. For example, they may decide that a bass guitar or kick drum doesn't have a lot of high end, so resampling it at 22kHz is acceptable. Since they only have 50-100 megabytes of total sound ROM for all of the instruments they want to include, they might cut corners by sample rate converting to save space. Obviously, this is something that's impossible to do in a synthesizer.įinally, samples are sometimes converted to a lower sampling rate to save on ROM space on synthesizers. ![]() You can load all of these samples at once and balance between them when mixing, or even output different mics to multiple outputs for a 5.1 surround mix. For example, the VintAudio Yamaha C3 library has close mic, distant mic and player's perspective mic locations. Many GigaStudio libraries include different mic techniques to choose from. This artificially looped sound is then attenuated using a synth filter and DCA to approximate the natural decay of a piano key, which is something GigaStudio can handle by just playing the actual recording. A synthesizer can't possibly do this with just a few megabytes, so they loop the sample after only a second or so. GigaPiano II has enough memory to record the entire decay of a piano note, even though the low bass notes may decay for 20 seconds or more. More crossswitches gives you a more accurate sound, and it's also a lot more satisfying to play. Some piano sounds on synths don't have any crossswitches, filtering and attenuating one sample to cover the entire dynamic spectrum. A typical synth piano will only have one to three "crossswitches" per key, so you can usually hear the transition from the soft sample to the loud sample. Since a piano sounds different depending on how hard you strike the key, GigaPiano II samples each key sixteen times at different velocities. On a typical synthesizer, the piano might only sampled twice every octave, so the middle C sample may need to stretch all the way up to middle F#. This gives you access to big, dynamic samples without needing tons of RAM into your computer.īut what does it mean to have gigabytes of samples? How is this better than the Piano sound in my favorite synth? Let's compare the 3 gigabyte GigaPiano II, included with the Orchestra and Ensemble editions of GigaStudio 3.0, with the 16 to 64 megabyte piano sample found in a typical synthesizer.įirst, every key on the piano is sampled in GigaPiano II. The first few milliseconds of each sample are loaded into RAM for instant playback, then the rest of the sample streams off of the hard drive. GigaStudio can load sample files up to 512 gigabytes in length.
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